Download AirMap for Drones PC for free at BrowserCam. AirMap, Inc. published AirMap for Drones for Android operating system mobile devices, but it is possible to download and install AirMap for Drones for PC or Computer with operating systems such as Windows 7, 8, 8.1, 10 and Mac.
A multiplayer arena shooter featuring robotic drones fighting in a zero-gravity environment; made in 7 days for the 7DFPS game jam. You view the world through a thermal camera, shooting raises your temperature and makes you easier to spot - so shoot with care. SENSYN ROBOTICS, Inc. (head office: Shibuya-ku, Tokyo; President: Naoaki Mashita; hereinafter “SENSYN ROBOTICS”), a company which is aiming to fully automate work with DaaS drone solutions, has started providing iOS/Android/Mac OS apps for SENSYN DC (SENSYN Drone Communication Service) – a real-time video sharing service using drones. Cameras on a drone can capture jaw-dropping, in-flight images. Look for a drone that accepts an SD card, so you record as much footage as you want. Some advanced drone models may even connect to a smartphone, allowing you to view the drone’s footage in real-time. Battery life is a significant obstacle in using a drone. Clean, modern Mac inspired interface that Mac users will love. Different system, same operation Usage is the same on Mac and PC versions, so if you’re used to the PC version you can switch straight over. No more driver installs No more downloading drivers to install Assistant. Operating system: Mac OS X 10.6(Lion) or above.
Let's find out the prerequisites to install AirMap for Drones on Windows PC or MAC computer without much delay.
Select an Android emulator: There are many free and paid Android emulators available for PC and MAC, few of the popular ones are Bluestacks, Andy OS, Nox, MeMu and there are more you can find from Google.
Compatibility: Before downloading them take a look at the minimum system requirements to install the emulator on your PC.
For example, BlueStacks requires OS: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Vista SP2, Windows XP SP3 (32-bit only), Mac OS Sierra(10.12), High Sierra (10.13) and Mojave(10.14), 2-4GB of RAM, 4GB of disk space for storing Android apps/games, updated graphics drivers.
Finally, download and install the emulator which will work well with your PC's hardware/software.
You can follow above instructions to install AirMap for Drones for pc with any of the Android emulators out there.
Receiver | |
---|---|
Developer(s) | Wolfire Games |
Publisher(s) | Wolfire Games |
Engine | Unity |
Platform(s) | Microsoft Windows, Mac OS X, Linux |
Release | June 18, 2012 |
Genre(s) | First-person shooter, simulation |
Mode(s) | Single-player |
Receiver is a first-person shooter video game developed by Wolfire Games.[1] The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world.
Receiver was released in June 2012 for Linux, Microsoft Windows, and Mac OS X. In 2013, the game is available as a free copy when purchasing the other Wolfire Games video game Overgrowth.
The game's sequel, Receiver 2, was announced on December 13, 2019 through a video uploaded to YouTube by Wolfire Games.[2] It was released for Windows, Linux, and Mac OS X on April 14, 2020.
In Receiver, players must search for eleven audio tapes from around a procedurally generated world, randomly arranged after each death. Ammunition and flashlights are scattered throughout the world as well. Players start with a random handgun, either a Smith & Wesson Model 10revolver, a Colt M1911A1semi-automatic pistol, or a selective fireGlock 17 pistol with an automatic sear. Players are also given a random inventory of ammunition and/or spare magazines for their weapon. Players may also start with a flashlight. While searching for tapes, the player encounters stationary sentry turrets and mobile hover drones that attack the player. A single hit to the player will kill them. Shooting these automated defenses can disable them, with shots to vital components, such as cameras, weapons, a motor, or a battery scoring significantly more damage. If a player dies, they lose all progress and the game is reset with a new randomly-generated level layout, spawn position, and inventory.[3]
A core element of the game is how the player fires and reloads the handgun. The gun has to be used in a semi-realistic fashion, meaning that all aspects of reloading the gun have to be enacted individually with different key presses. Rather than finding magazines as seen in most shooters, the player finds cartridges which must be individually loaded into the revolver chambers or pistol magazines. In-game actions mapped to individual key presses include, but are not limited to: removing the magazine from the pistol, inserting a cartridge into a magazine, inserting a magazine into the pistol, pulling back the slide, cocking the hammer, toggling the safety, inspecting the chamber, releasing the slide stop, and spinning the cylinder of the revolver. To emphasize understanding of the firearm, the player's handgun starts in a random condition; the magazine or chamber may be loaded or empty, the slide may be locked or unlocked, and the safety may be on or off.[4]
The player collects audio tapes, whose narration talk about a technology called 'mindtech' and how an antagonistic entity called 'the threat' has applied it within media to weaken the human population and now unleashed a catastrophic event called 'the mindkill'. Further, they detail various planes of existence, explain firearm operation, and instructs the player to listen to a 'cleartape' in order to become 'awake'. One tape contains only background hum and static.
Receiver was originally created as part of the 7 Day FPS Challenge in 2012, built on 'gun handling mechanics, randomized levels, and unordered storytelling.'[5]
The game was released in June 2012, and on Steam in April 2013 after being accepted as part of Steam Greenlight.[6]
The first content update for Receiver was released on September 3, 2012, and added a flashlight, a Smith & Wesson Model 10 revolver, and a Glock 17, among other features.[7]
The source code of the game is available since 2012 on GitHub under non-commercial license conditions.[8]
The game was last updated on 9/14/2019, which added an entire graphics overhaul as well as improving the game's back drop.
In Destructoid's 8.5/10 review, they said that 'successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming', concluding that 'Receiver is one of those games that feels so incredibly satisfying once it is finally understood'.[9]
The Verge described the game as 'wrapped up in a slick package that really makes you feel like a cool, infiltrating spy.'[10]