RUN AWAY (itch) (Edenia_be) Mac OS

A downloadable game for Windows and macOS

Mac Windows; Serato Scratch Live: Operating System.: Mac OS X 10.9 Mac OS X 10.8 Mac OS X 10.7 Mac OS X 10.6: Windows 8.1 Windows 8 Windows 7: Processor: SL1 - SL3: 1.6GHz 1.8 GHz Core Duo Mac OS SL4: Intel 2.0 GHz Core Duo Mac OS All supported devices: Intel 2.0 GHz Core Duo Windows: Screen Resolution. Find Puzzle games for macOS like Morto, One-way Ticket (Ep. 1), Corpse Clue, 7 Turns to Drown, A Taste of the Past on itch.io, the indie game hosting marketplace. 2D endless platformer set in a forest theme, where a charming fungi is running away from. I have some work to do on the theme. There are fireballs Controls. LeftShift, Dash. There is double and triple jump if you have a buff. Newgrounds Check it out on here.

An archaeological survival/exploration game.

Wake up in a desert and learn to survive. Avoid exposure, snake bites and dehydration as you hunt for resources and loot corpses of those who came before you. Craft new items, discover new sights and grow stronger to take on your final challenge...

  • crafting system ⚒️
  • day-night cycle 🐫
  • fun combat 🏹
  • about 1+ hour of gameplay 🌵
  • find corpses and items of previous players 💀


RUN AWAY (itch) (Edenia_be) Mac OS

Controls
WASD - walk
LMB - use
RMB - drop
E - interact
Shift - run
Control - crouch
Escape - menu

Note: on Mac OSX, rotate the camera by dragging and use items with space bar.
(Sadly, Game Maker's mouse lock function doesn't work on Mac)


made for the Sokpop Patreon

StatusReleased
PlatformsWindows, macOS
Rating
AuthorSokpop Collective
GenreAdventure, Survival
Tags3D, Action-Adventure

Purchase

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Development log

  • Version 1.1 : Solo Mode, Optimizations & Fixes
    Dec 12, 2019

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I saw this game on steam too, can you add steam key for this game ? Thanks !

This is a beautiful game that you can take at your own pace, with a great atmosphere and lovely aesthetics.

I hate games that allow you a huge inventory with only a little satchel to show for it (e.g. red dead 2 or Skyrim), and I love how everything you pick up in this game is shown on your character.

There's something very novel about your flask of water dangling from you hip as you move from spring to spring, the animations are incredibly endearing and this game made me subscribe to Sokpop's patreon which I recommend as every game they make is soaked in character and heart.

This is clearly a team with great skill, vision and heart and is what game developers should strive to be: very inspiring stuff.

Beautiful game, I love the atmosphere

There's a glitch on Mac OS (high Sierra) where your legs stay at the same place but you can still run. The more you run away, the longer your legs get haha like spaghetti (just a visual problem). It came from aiming with a bow but I'm not sure how.

ultrazen

edit: anything that heeds warm memories of adventure time is cool with me

Don't put the final boss in the thumbnail you dingus

wonderful game, but just one question, what's the difference between online play and solo mode?

Thank you! Solo mode cuts out the online part, so you won't be able to find other people's skeletons and items. It makes it a lot harder!

Good game. Their should be a save system and the skeleton has way to much hp

Very cool, did you use sprite stacking? or did you use Game Makers built in 3D functions?

it's a custom 3d engine i made in game maker! it doesn't use d3d

do you ever think of updating this further in the future? (more crafting, different mobs etc.) :)

I have some cool ideas for what to add, but I probably won't do any big updates anytime soon.

Is there anything left to do once you've killed the skeleton guy and placed the orb at the pyramid?

Edit: To finish the game, shoot the floating orb. (figured it out 3 minutes after my original comment. Haha)

So... there's no save and load feature? I thought I can save a game so I don't have to play for long time

I just became a patron a few days ago and I'm really enjoying this one! Finally took down the skeleton, but I'm now wondering what to make of the orb. Once placed in the depression, it sounds like a crypt opens somewhere...

May I ask for pointers on how to defeat the skeleton?

rock in hole near pyramid = nope
arrows at skeleton heart = nope
arrows at skeleton head = nope
rocks at skeleton heart = can't throw that high

Run Away (itch) (edenia_be) Mac Os Download

the 2nd one is correct. you will see the inside of the heart shrinking each time you hit it!

Hi, on the bundle... Sadly I won't buy it, due to itch.io not having a feature that stops one from buying the same game twice. I have 6 of your games already, 5 of them were the latest ones due to me being a patron, last one I bought seperate. Did the math, if I were to buy the bundle WITHOUT those games, technically based on it I should get it for $51.8. Sorry for being picky, it's not your fault really. Mainly an issue I have with Itch, one that has bothered me before.

We don’t offer discounts for things you already own at the moment, but we can turn your extra purchases into gifts so you can give them to others.

Tell me if you’re interested.

Looks wonderful, but wheen I play it on my Mac the camera keeps spinning, it seems like it's remembering the last mouse input but thats just a guess.

Hi, so apparently Game Maker's function to lock the mouse position doesn't work on the newer versions of OSX (our machine is on High Sierra and it works there).

As a temporary fix, I've now uploaded a version (1.0.1) for Max OSX that uses drag controls to rotate the camera, and the space bar to use items.

Will look into a better solution in the future, but at least it's playable now!

RUN AWAY (itch) (Edenia_be) Mac OS
itch.io·View all by Sokpop Collective·Report·Embed


You are Morg, a mimic who is unable to transform. His goal is to overthrow the current Mimic Monarch and seize the throne! To do that, you have to amass a large enough base of followers and prove to them that you can provide a steady source of food, aka humans. You start off with a small house with only a little food and must prove your worth by taking over the largest mansion in the city.


How to Play:

Disguise mimics by dragging them from the toolbar onto furniture. Once a human is near a disguised mimic, they'll be eaten up. It takes a bit for some mimics to eat a human and if another human sees that happen, they'll panic and run away. Mimics also need some time to digest humans before they're ready to eat again.

You can scare humans by clicking on furniture. Human movement is much more predictable when they're panicked. Be careful, though, panicked humans might try to make a run for an exit. Don't let too many out or else you lose!


The mimic minions you have at your side are:

Skitter Mimic - Will run at humans in range to eat them before returning to its original position. Since it's so sneaky, it won't scare humans when it moves.

Sleepy Mimic - Can eat humans in rapid succession but will take a nap if it hasn't gotten food in a while.

Fungal Mimic - Once it eats a human, it gets all other mimics ready to eat if they're currently digesting or sleeping.
You can move your mouse to the edges of the screen to move the camera and use your scroll wheel to adjust the zoom.
Credits
-----------------------------------------------------

Directors:
Game Director: Kevin Aly
Programming Director: Daniel Fuerlinger
Art Director: Ian Elquiero
Art Assistant Director: Nicolo Allado
Sound Director: Jacob Lee
Assistant Sound Director: Ryan Urgel
Design Director: Merlin Ahrenadel

Programming Team:
Spruce Rami
Mustafa Fitrat
Saran Ramesh
Jordan Radich
David Naccash
Stephen Happ
Brandon Tran
Cole Szymonik
Austin Mack
Anh Nguyen
Abegail Aquiro
John Delaney
Jason Villanueva

Art Team:
Ben Giffen
Brandon Dover
Chloe Turnbull
Erica Hoots
Gillian Sanders
Hunter Hill
Jennifer Perez
Marzana Chowdhury
Nina Johnson
Taylor Dinh
Tori Collins
Valentin Sanchez

Sound Team:
Elijah Anderson
Thinh Dang
Francis 'Xavier' Pastor
Caroline 'Caro' Whichard
Stephanie Hostetter

Design Team:
Alex Akl
Allison Terry
Ethan Hart
Ben Zeitlin
Nuzhat Saleh


SHA256 hashes

Morg's Mimics and the Mansion Munchables (Windows).zip
80353135B68D5B587C554EFF203D4338435EB476E8C74EE6B0ACB7283B65D0D4

Morg's Mimics and the Mansion Munchables (Mac OS).zip
F8E1E79E99F16D6D540A546DCC406E113B487BE8BA46B35D286192708D1E05C8

Morg's Mimics and the Mansion Munchables (Linux).zip
6E22B563A1E7CE5B06E8C01C53C6EEF7DC56E5F35D91D6436E7676F04B07186C

StatusReleased
AuthorGADIG
GenrePuzzle
Made withUnity
Tagsgadig, george-mason, george-mason-university, gmu, mansion, mimic, mimics, morg
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Install instructions

Be sure to download the zipped file for the operating system you use.
For Windows:
1. Download the zipped file to a desired location.
2. Open File Explorer, navigate to that location, and then right click the file and click 'Extract All' to unzip the file.
3. Enter the new unzipped folder, and double click the executable titled 'morgs-mimics.exe' to run the game.
4. Upon opening the game, you may want to adjust the game's volume in the 'Options' menu.

Download

Run Away (itch) (edenia_be) Mac Os Free

Morg's Mimics and the Mansion Munchables (Windows).zip78 MB
Morg's Mimics and the Mansion Munchables (Mac OS).zip77 MB
Morg's Mimics and the Mansion Munchables (Linux).zip80 MB

Development log

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Really cool game. Music is awesome, art looks great, game design is cool, and programmers clearly knew what they were doing.