Escape The Lab (itch) (nad_labs) (nad_labs) Mac OS
(itch)
Hand Physics Lab is coming to the official oculus quest store!
=> https://www.oculus.com/experiences/quest/3392175350802835/
StatusIn development
Rating
AuthorHolonautic
Tagshand, hand-physics, hand-tracking, Oculus Quest, Virtual Reality (VR)

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No, not a regilair android device.

A oculus quest(1/2) has android but it’s VR (this is a vr game).

Amazing game! Y’all did a great job with this. 10/10

Escape The Lab (itch) (nad_labs) (nad_labs) Mac Osha

this is for quest only apk is an android package file just drag it into side quest

Installation package: MicroDicom DICOM viewer 3.9.5 x86 (4.19 MB 2021-04-26) MicroDicom DICOM viewer 3.9.5 x64 (4.81 MB 2021-04-26). Portable zip package(no installation required). LabEscape: the Prequel. Long before her quantum technology fell into the wrong hands (as encountered in Return to the Lab), even before Professor S. Disappeared (as occurred in the original Mystery of the Missing Professor S.), there wasThe Prequel! In it you are Jerry, a slime that wants to escape the lab he was born in. Use his ability to momentarly transform into an object (press SPACE), and not get caught. Exept from that, navigate this short platformer with the WASD keys. This was made in 3 days in the Godot Engine for the Weekly Game Jam, the theme was 'Camouflage'. ESCAPE LAB We produce all kind of stuff for your Escape rooms – Puzzles, props, devices, Ready to play Rooms, electronics, software and application – We will be happy to see you among our customers!

ik and i don't use sidequest because i don't know how it works

Book convenient at-home lab appointments from just $29. We serve top labs: How it works. 5am-2pm, Mon-Sat. Labcorp and Quest. From your doctor. Getlabs charges a small convenience fee and provides your insurance to your laboratory just like normal.

if youre not using sidequest youre doing more than you have to

You should consider adding leap motion support since you can do it through the MRTK and it would work on Hololens and other hand tracked AR devices as well.

https://microsoft.github.io/MixedRealityToolkit-Unity/version/releases/2.4.0/Doc...

I was just trying out the demo and I really like the section where you can remove your hand. In fact, i think there's real gameplay potential there. It would be fascinating to see if you could crawl your hand over to switches and buttons that are well out of reach.

I would suggest making a fist for a few seconds to pull your hand back to your arm. You could even pull items back to yourself if you grasped them during this gesture. If this sounds familiar, I left a similar comment on Reddit a few weeks ago suggesting the same thing.

Also, I liked the telekinesis part, although I would suggest that quickly opening the fingers could trigger the push, and slowly for just dropping. The hand tracking on the Quest can be a bit buggy, but that should make it as reliable as possible.

Escape The Lab (itch) (nad_labs) (nad_labs) Mac Ost

I'd like to work with you on a demo for a puzzle game based on throwing your hands around, if you're interested in the idea at all. I suppose I could make something myself eventually, as the Quest hand tracking support was recently added to the Unreal Engine (I'm only familiar with coding in the blueprint system in UE4, I'm more of an artist then a programmer). But working with you would make things leaps and bounds better then anything I could do on my own.

You can see some of my past projects on my own Itch.IO page. I also have somethings up on SideQuest.